/* * Copyright (c) 2026 Proton AG * * This file is part of ProtonVPN. * * ProtonVPN is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * ProtonVPN is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with ProtonVPN. If not, see . */ using CommunityToolkit.Mvvm.ComponentModel; using CommunityToolkit.Mvvm.Input; using ProtonVPN.Client.Core.Bases; using ProtonVPN.Client.Core.Bases.ViewModels; using ProtonVPN.Client.EventMessaging.Contracts; using ProtonVPN.Client.Logic.Connection.Contracts; using ProtonVPN.Client.Logic.Connection.Contracts.Messages; using ProtonVPN.Client.Logic.Connection.Contracts.Enums; using ProtonVPN.Client.Logic.Connection.Contracts.Statistics; using ProtonVPN.Client.Contracts.Messages; using ProtonVPN.Client.Settings.Contracts; using ProtonVPN.Client.Settings.Contracts.Observers; using ProtonVPN.Client.Settings.Contracts.Messages; using ProtonVPN.Client.UI.Main.Home.Upsell; namespace ProtonVPN.Client.UI.Main.Home.Card.Feedback; public partial class ConnectionFeedbackComponentViewModel : ActivatableViewModelBase, IEventMessageReceiver, IEventMessageReceiver, IEventMessageReceiver, IEventMessageReceiver, IEventMessageReceiver { private const int SUBMIT_FEEDBACK_ANIMATION_DURATION_MS = 1000; private readonly IConnectionManager _connectionManager; private readonly IConnectionStatisticsFeedback _connectionStatisticsFeedback; private readonly ISettings _settings; private readonly IFeatureFlagsObserver _featureFlagsObserver; private readonly IConnectionCardUpsellBannerModerator _connectionCardUpsellBannerModerator; private bool _hasReceivedAppFocus; [ObservableProperty] [NotifyCanExecuteChangedFor(nameof(ReportPoorConnectionCommand))] [NotifyCanExecuteChangedFor(nameof(ReportGoodConnectionCommand))] [NotifyPropertyChangedFor(nameof(IsConnectionFeedbackVisible))] private bool _isFeedbackSent; [ObservableProperty] [NotifyCanExecuteChangedFor(nameof(ReportPoorConnectionCommand))] [NotifyCanExecuteChangedFor(nameof(ReportGoodConnectionCommand))] private bool _isSendingFeedback; public bool IsConnectionFeedbackVisible => !IsFeedbackSent && IsElligible && _connectionManager.IsConnected && _hasReceivedAppFocus; public bool IsElligible => _settings.IsShareStatisticsEnabled && _featureFlagsObserver.IsConnectionFeedbackEnabled; public ConnectionFeedbackComponentViewModel( IConnectionManager connectionManager, IConnectionStatisticsFeedback connectionStatisticsFeedback, ISettings settings, IFeatureFlagsObserver featureFlagsObserver, IConnectionCardUpsellBannerModerator connectionCardUpsellBannerModerator, IViewModelHelper viewModelHelper) : base(viewModelHelper) { _connectionManager = connectionManager; _connectionStatisticsFeedback = connectionStatisticsFeedback; _settings = settings; _featureFlagsObserver = featureFlagsObserver; _connectionCardUpsellBannerModerator = connectionCardUpsellBannerModerator; } [RelayCommand(CanExecute = nameof(CanReportConnection))] private async Task ReportPoorConnectionAsync() { try { IsSendingFeedback = true; _connectionStatisticsFeedback.SubmitNegativeFeedback(); await Task.Delay(SUBMIT_FEEDBACK_ANIMATION_DURATION_MS); } finally { IsFeedbackSent = true; IsSendingFeedback = false; } } [RelayCommand(CanExecute = nameof(CanReportConnection))] private async Task ReportGoodConnectionAsync() { try { IsSendingFeedback = true; _connectionStatisticsFeedback.SubmitPositiveFeedback(); await Task.Delay(SUBMIT_FEEDBACK_ANIMATION_DURATION_MS); } finally { IsFeedbackSent = true; IsSendingFeedback = false; } } private bool CanReportConnection() { return !IsSendingFeedback && IsConnectionFeedbackVisible; } public void Receive(ConnectionStatusChangedMessage message) { ExecuteOnUIThread(() => { // Reset feedback state when the connection drops. if (message.ConnectionStatus != ConnectionStatus.Connected) { _hasReceivedAppFocus = false; IsFeedbackSent = false; } NotifyFeedbackStateChanged(); }); } public void Receive(MainWindowFocusedMessage message) { ExecuteOnUIThread(OnAppFocused); } public void Receive(TrayAppWindowFocusedMessage message) { ExecuteOnUIThread(OnAppFocused); } public void Receive(FeatureFlagsChangedMessage message) { if (message.Changes.Any(f => f.Name == nameof(IFeatureFlagsObserver.IsConnectionFeedbackEnabled))) { ExecuteOnUIThread(NotifyFeedbackStateChanged); } } public void Receive(SettingChangedMessage message) { if (message.PropertyName == nameof(ISettings.IsShareStatisticsEnabled)) { ExecuteOnUIThread(NotifyFeedbackStateChanged); } } private void OnAppFocused() { if (_connectionManager.IsConnected && !_connectionCardUpsellBannerModerator.IsBannerVisible) { _hasReceivedAppFocus = true; NotifyFeedbackStateChanged(); } if (IsConnectionFeedbackVisible && !IsSendingFeedback) { // Feedback component is now visible, initialize feedback state for the current connection session to 'ignore'. // This ensures that if the user doesn't provide feedback, the session will be categorized as 'ignore' in the statistics, instead of 'unknown'. _connectionStatisticsFeedback.InitializeFeedback(); } } private void NotifyFeedbackStateChanged() { OnPropertyChanged(nameof(IsElligible)); OnPropertyChanged(nameof(IsConnectionFeedbackVisible)); ReportPoorConnectionCommand.NotifyCanExecuteChanged(); ReportGoodConnectionCommand.NotifyCanExecuteChanged(); } }