/*
* Copyright (c) 2023 Proton AG
*
* This file is part of ProtonVPN.
*
* ProtonVPN is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* ProtonVPN is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with ProtonVPN. If not, see .
*/
using ProtonVPN.Client.Localization.Contracts;
using ProtonVPN.Client.Logic.Connection.Contracts;
using ProtonVPN.Client.Logic.Connection.Contracts.Models.Intents.Features;
using ProtonVPN.Client.Logic.Servers.Contracts;
using ProtonVPN.Client.Core.Services.Activation;
using ProtonVPN.Client.Factories;
using ProtonVPN.Client.Logic.Servers.Contracts.Models;
using ProtonVPN.Client.Contracts.Enums;
namespace ProtonVPN.Client.Models.Connections.Countries;
public class CountryLocationItem : CountryLocationItemBase
{
public override ConnectionGroupType GroupType { get; } = ConnectionGroupType.Countries;
public override IFeatureIntent? FeatureIntent { get; } = null;
protected override bool IsSubGroupHeaderHidden => true;
public CountryLocationItem(
ILocalizationProvider localizer,
IServersLoader serversLoader,
IConnectionManager connectionManager,
IMainWindowOverlayActivator overlayActivator,
IUpsellCarouselWindowActivator upsellCarouselWindowActivator,
IConnectionGroupFactory connectionGroupFactory,
ILocationItemFactory locationItemFactory,
Country country,
bool isSearchItem)
: base(localizer,
serversLoader,
connectionManager,
overlayActivator,
upsellCarouselWindowActivator,
connectionGroupFactory,
locationItemFactory,
country,
isSearchItem)
{
IsUnderMaintenance = country.IsStandardUnderMaintenance;
}
protected override IEnumerable GetSubItems()
{
IEnumerable states =
ServersLoader.GetStatesByCountryCode(ExitCountryCode)
.Select(state => LocationItemFactory.GetState(state, showBaseLocation: false, isSearchItem: IsSearchItem));
return states.Any()
? states
: ServersLoader.GetCitiesByCountryCode(ExitCountryCode)
.Select(city => LocationItemFactory.GetCity(city, showBaseLocation: false, isSearchItem: IsSearchItem));
}
}