/*
* Copyright (c) 2024 Proton AG
*
* This file is part of ProtonVPN.
*
* ProtonVPN is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* ProtonVPN is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with ProtonVPN. If not, see .
*/
using ProtonVPN.Client.Common.Messages;
using ProtonVPN.Client.Contracts.Services.Validation;
using ProtonVPN.Client.Core.Messages;
using ProtonVPN.Client.EventMessaging.Contracts;
using ProtonVPN.Client.Handlers.Bases;
using ProtonVPN.Client.Logic.Connection.Contracts;
using ProtonVPN.Client.Logic.Servers.Cache;
namespace ProtonVPN.Client.Handlers;
public class ClientStartHandler : IHandler,
IEventMessageReceiver,
IEventMessageReceiver
{
private readonly IServersCache _serversCache;
private readonly IVpnStatePollingObserver _vpnStatePollingObserver;
private readonly ISystemTimeValidator _systemTimeValidator;
public ClientStartHandler(
IServersCache serversCache,
IVpnStatePollingObserver vpnStatePollingObserver,
ISystemTimeValidator systemTimeValidator)
{
_serversCache = serversCache;
_vpnStatePollingObserver = vpnStatePollingObserver;
_systemTimeValidator = systemTimeValidator;
}
public void Receive(ApplicationStartingMessage message)
{
// If the client starts after crash while connected to VPN, we need to have
// servers cache loaded so ConnectionManager can map currently connected server
// to the one in the servers cache.
_serversCache.LoadFromFileIfEmpty();
_vpnStatePollingObserver.Initialize();
}
public async void Receive(ApplicationStartedMessage message)
{
await _systemTimeValidator.CheckAsync(new CancellationTokenSource().Token);
}
}